Intel and notes
Your scouting memory. The study desk organizes every note you take by opponent, matchup, map, and build, layers auto-generated scouting reports on top, and the replay viewer lets you pin notes to moments.
Intel is Vespene's answer to the notebook every serious ladder player half-keeps: who cheeses, which map you hate, what you told yourself to do differently after the last loss. Notes here are not a separate app; each note attaches to an opponent, a matchup, a map, or a build, and resurfaces the next time that thing shows up in your games.
Where intel lives#
Intel lives on the Study lane's The study desk, in three of its views (go straight there with /#/study/desk/opponents):
- Opponents: your rivals (anyone you have played twice or more, recognised by their account rather than their name), your recent one-off opponents, and anyone you have written about.
- Intel: your Matchups, Maps and Builds as cards to browse, plus Mods once you have games on a balance mod such as Patch Clash (pick the mod in the desk's world switch).
- Notes: every note you have written, newest first with pinned ones on top, searchable and filtered by what a note is about.
Each opponent or cut opens a dossier: your record and win rate on it, a badge when it deserves one (Nemesis for a bad matchup with real sample size, Comfort pick for a good one), your last five results, then what the site scouted, then your own notes, then the games on that cut. Each view has its own search box, and the matchup chips in the desk's bar narrow maps and builds to the games in that matchup.
This used to be the Command Console's Library tab (called Analysis before that); old links to it land on the desk.
Jotting intel#
The desk's right-hand rail holds one note composer, and it writes to whatever is on screen: open the Serral dossier and it reads "Note on Serral". Type, press Enter, and the note files itself under that opponent, so it resurfaces every time that name shows up again. Written on a game, it carries that game; written with nothing specific on screen, it is a plain note in Notes. Click a note's text to edit it in place, or use its pin, edit and delete buttons (delete asks once). Notes you write yourself always outrank the machine's.
You can also tag by hand anywhere notes are written: a # tag like #opponent/Name, #mu/TvP, #map/Alcyone, or #build/2-base-robo files the note onto that cut (inside a tag, write spaces as dashes).
Scouted intel (the automatic layer)#
The site writes its own scouting reports. The Scouted block on an opponent summarizes what your uploaded games know about them: record against you, race and approximate MMR, their style and last opening, how each game went, a suggested plan ("TRY NEXT TIME"), their opening build with timings and a jump into the build library, and repeated mistakes worth punishing ("WATCH FOR"). These refresh on their own as new games land; you never have to press anything.
Notes in the replay viewer#
Hold right-click on the replay canvas and a radial pad opens with six categories: Highlight, Macro, Scouting, Opponent, Mistake, Micro. Release on one and type; the note is stamped to the exact game time ("Mistake @ 8:42") and pinned to the timeline, so scrubbing back through the game shows your annotations where they happened.
Separately, auto review notes (on by default; toggle it under Preferences on the console's Settings tab) create a review note for each replay you upload, pre-filed under its matchup, so every game arrives with a place to write the lesson down. Turn it off if you upload in bulk.
Where intel resurfaces#
- The desk's AI coach reads your notes when its Reads your notes switch is on, so it can answer with what you already know about an opponent.
- Notes ride the same tags everywhere, so one jot written from a replay shows up on the opponent cut, the map cut, and the matchup cut it belongs to.
Practical advice#
Write the note you will want ten seconds before the rematch: their opening, the timing that killed you, the response you planned. Short and factual beats essays. The AUTO cards handle the statistics; your jots should carry the judgment calls the machine cannot make.